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	<title>Comments for 1730 Designs</title>
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	<description>The artwork of Anna Janosik</description>
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		<title>Comment on Figure Drawings by Jeanne</title>
		<link>http://1730designs.com/2011/09/08/figure-drawings-2/#comment-10</link>
		<dc:creator>Jeanne</dc:creator>
		<pubDate>Fri, 16 Sep 2011 15:57:56 +0000</pubDate>
		<guid isPermaLink="false">http://1730designs.com/?p=266#comment-10</guid>
		<description>There are no words to dcesirbe how bodacious this is.</description>
		<content:encoded><![CDATA[<p>There are no words to dcesirbe how bodacious this is.</p>
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		<title>Comment on Thoughts on Style by Anna</title>
		<link>http://1730designs.com/2010/03/15/thoughts-on-style/#comment-4</link>
		<dc:creator>Anna</dc:creator>
		<pubDate>Mon, 15 Mar 2010 20:28:03 +0000</pubDate>
		<guid isPermaLink="false">http://1730designs.com/?p=92#comment-4</guid>
		<description>Jason - Yes, actually traditional animators were masters at this. We recently rewatched Snow White, and the animation was striking. Every movement had a purpose and seemed to be exaggerated for emphasis. It was the exaggeration that made it feel more real.</description>
		<content:encoded><![CDATA[<p>Jason &#8211; Yes, actually traditional animators were masters at this. We recently rewatched Snow White, and the animation was striking. Every movement had a purpose and seemed to be exaggerated for emphasis. It was the exaggeration that made it feel more real.</p>
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		<title>Comment on Thoughts on Style by Joel</title>
		<link>http://1730designs.com/2010/03/15/thoughts-on-style/#comment-3</link>
		<dc:creator>Joel</dc:creator>
		<pubDate>Mon, 15 Mar 2010 20:27:50 +0000</pubDate>
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		<description>It&#039;s the old cliche: learn the rules to break them. Even if you don&#039;t think you&#039;ve mastered the anatomically correct, nearly photographic figure drawing, you obviously understand what&#039;s missing. Knowing how to draw a traditional figure can inform your more stylized drawings, and that&#039;s what can make them truly appealing.

I&#039;m with Jason - I like the stylized version. Admittedly though I&#039;m the guy who will bore after a half-wing of Renaissance art, then spend hours staring at abstracts. Ultimately it&#039;s about what you want to say.</description>
		<content:encoded><![CDATA[<p>It&#8217;s the old cliche: learn the rules to break them. Even if you don&#8217;t think you&#8217;ve mastered the anatomically correct, nearly photographic figure drawing, you obviously understand what&#8217;s missing. Knowing how to draw a traditional figure can inform your more stylized drawings, and that&#8217;s what can make them truly appealing.</p>
<p>I&#8217;m with Jason &#8211; I like the stylized version. Admittedly though I&#8217;m the guy who will bore after a half-wing of Renaissance art, then spend hours staring at abstracts. Ultimately it&#8217;s about what you want to say.</p>
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		<title>Comment on Thoughts on Style by Jason Collin</title>
		<link>http://1730designs.com/2010/03/15/thoughts-on-style/#comment-2</link>
		<dc:creator>Jason Collin</dc:creator>
		<pubDate>Mon, 15 Mar 2010 20:20:58 +0000</pubDate>
		<guid isPermaLink="false">http://1730designs.com/?p=92#comment-2</guid>
		<description>I like the motion study version a lot. Maybe that is because of the hard outer lines though, as compared to the sketched borders of the original.

I think what you are talking about here needs to be discussed a lot in the CGI world by movie animators as it still seems hard to show the &quot;weight&quot; of a CGI character on the big screen.</description>
		<content:encoded><![CDATA[<p>I like the motion study version a lot. Maybe that is because of the hard outer lines though, as compared to the sketched borders of the original.</p>
<p>I think what you are talking about here needs to be discussed a lot in the CGI world by movie animators as it still seems hard to show the &#8220;weight&#8221; of a CGI character on the big screen.</p>
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